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sc_signal & Operator


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I want to pass a sc_signal (the reference of one) of any type to a class as a CTOR-argument. Since i found out, that the &-Operator of the class sc_signal<T> is overloaded, so i don't get the reference of an sc_signal<T> object but instead i get a reference to an Object of type T.

How am i supposed to pass an sc_signal<T> to a function or a class?



#include <systemc.h>

template<typename T>
class TInput{
	typedef sc_signal<T> &TMember;
	TInput(TMember member):member(member){}
	// some functions which use member
	TMember 	member;

int sc_main(int argc, char** argv){
	sc_signal<sc_uint<12> >    signal1("signal1");
	TInput<sc_uint<12> >       input(signal1);       // here is the problem, because &signal1 does not return 
	return 0;                                        // its own reference but a const reference to its member
                                                         // so the compiler is telling me, that i want to call a function which does not exist

here is a link to sc_signal class of systemc lysium documentation http://www.iro.umontreal.ca/~lablasso/docs/SystemC2.0.1/html/classsc__signal.html

especially this function            operator const T & () const


its implementation (of sc_logic) can be found under following link: http://www.lysium.de/docs/systemc-2.2/docs/html/sc__signal_8h-source.html

00132     operator const T& () const
00133     { return read(); } 
00113     // read the current value
00114     virtual const T& read() const
00115     { return m_cur_val; }
00648     sc_dt::sc_logic   m_cur_val;         // current value of object.

I hope there is any solution to my problem and thanks in advance.

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I think you misinterpret the method operator const T& () const

This is a cast operator that would allow to cast your signal to its underlying type. This can be called implictly, as in :

sc_signal<int> sig;

int val = sig; # val gets the value 2

But this is not your case : your method's parameter's type is "sc_signal<T> &", so no conversion should occur here.

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Yes, you are right. I have found that this was not the source which caused my problem. It was rather a problem in which 2 variables (one of type T and one of type sc_signal<T>) had the same name but the wrong one was given to the function call. This happened in a Constructor, so a simple this-> before the name of the variable solved that problem. 

Anyway thank you for the reply.

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