Jump to content

Take one clock cycle for each thread


Recommended Posts

Hi,

I have 6 thread s1, s2, s3 and I want to that these thread each take one clock cycle. Thread s1 is sensitive at first clock posedge and run in one clock cycle, s2 is sensitive at sencond clock posedge and run in one clock cycle, s3 is sensitive at third clock posedge and run in one clock cycle.

Regard,

VanTeo

Link to post
Share on other sites

Becasue I am modeling a CPU, I have threads: Fetch, Decode, EvaluateAddress, FetchOperands, Execute, Store. I want to each thread will run in one clock cycle, the Fetch thread will run in first one clock cycle (sensitive by clock posedge) then will suspend and Decode thread will run after (in one clock cycle too), and the next wil be EvaluateAddress, FetchOperands, Execute, Store .... I don't know how to do it. Please help me.

Regard,

Huy

Link to post
Share on other sites

:D I just saw the new features in systemc-2.3.1a, they helped me solve this problem

SC_CTHREAD(Fetch, clk.pos());
Fe = sc_get_current_process_handle();

SC_CTHREAD(Decode, clk.pos());
De = sc_get_current_process_handle();

SC_CTHREAD(EvaluateAddress, clk.pos());
Ev = sc_get_current_process_handle();

SC_CTHREAD(FetchOperands, clk.pos());
FeO = sc_get_current_process_handle();

SC_CTHREAD(Execute, clk.pos());
Ex = sc_get_current_process_handle();

SC_CTHREAD(Store, clk.pos());
St = sc_get_current_process_handle();
sc_process_handle Fe;
sc_process_handle De;
sc_process_handle Ev;
sc_process_handle FeO;
sc_process_handle Ex;
sc_process_handle St;

void Fetch()
{
   while(true);
   wait(1);
   ...
   Fe.disable();
   De.enable();
}

void Decode()
{
   while(true);
   wait(2);
   ...
   De.disable();
   Ev.enable();
}

void Evaluate()
{
   while(true);
   wait(3);
   ...
   Ev.disable();
   FeO.enable();
}

void FetchOperands()
{
   while(true);
   wait(4);
   ...
   FeO.disable();
   Ex.enable();
}

void Excute()
{
   while(true);
   wait(5);
   ...
   Ex.disable();
   St.enable();
}

void Store()
{
   while(true);
   wait(6);
   ...
   St.disable();
   Fe.enable();
}
Link to post
Share on other sites

For a pipeline, that is cycle accurate, you would need a reference to clock somewhere. Your implementation might work, but I am not sure what it actually implements / represents !

You could do an event based synchronization. And the below code assumes an ideal pipeline. (ie) there is no interprocess dependencies / bubbles and hence no pipeline stalls.

If there is a pipeline stall & also during the initial pipeline fill, a suitable synchronization is to be used.

sc_event do_decode_ev;
sc_event do_evaladdr_ev;
sc_event do_fetchop_ev;
sc_event do_execute_ev;
sc_event do_store_ev;


SC_THREAD(Fetch);
sensitive << clock.pos();
SC_THREAD(Decode);
sensitive << do_decode_ev;
SC_THREAD(Evaluate);
sensitive << do_evaladdr_ev;
SC_THREAD(FetchOperands);
sensitive << do_fetchop_ev;
SC_THREAD(Excute);
sensitive << do_execute_ev;
SC_THREAD(Store);
sensitive << do_store_ev;


void Fetch()
{
while(1){
wait();  //! will do a fetch every cycle.
//! do the fetch and trigger decode in next delta  
do_decode_ev.notify(SC_ZERO_TIME);
}
}


void Decode()
{
while(1){
wait();  //! waits for do_decode_ev <-- IMP --> decode the fetch done in previous cycle | not the one done in this cycle | In first cycle there is no operand, so wait till operand is there.
//! notify the next process in pipeline
do_evaladdr_ev.notify(SC_ZERO_TIME);
}
}


void Evaluate()
{
while(1){
wait();  //! waits for do_execute_ev  <-- evaluate for inputs from previous cycle
//! notify the next process in pipeline
do_execute_ev.notify(SC_ZERO_TIME);
}
}


void FetchOperands()
{
while(1){
wait();  //! waits for do_fetchop_ev
//! notify the next process in pipeline
do_execute_ev.notify(SC_ZERO_TIME);
}
}
 //! etc
Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...