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Showing results for tags 'uvm_set_type_override '.
Hi Folks, Interestingly today making some tweaks I faced a scenario with overrides. Suppose I add some variables in the extended class which are not present in the base class. Then I called the uvm_set_type_override from my top test. Interestingly I wanted to access those newly added variables in final_phase of some component , but during the simulator compile/elaboration phase it fails since the overrides are active during Simulation run-UVM_BUILD_PHASE. So my question is , if someone using some legacy code and wanted to update the stuff without re-writing again/or m