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Showing results for tags 'binding'.
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Hi, I am dynamically populating a network of SC_MODULES inside a global modele `net`. As soon as I create a module `x`, I bind all ports to x (say `a` and `b`) to `sc_signal` x.a and x.b in `net`. When I simulate, all SC_MODULEs run independently and I can see values of `sc_signal`s changing when port value changes. So far so good! This has the advantage and end-user does not have to bind all the ports (many of them are really not essential). Now I wish to connect port `a` and `b` of module `x` to port of `m` and `n` of module `y`. Any new binding will raise an error since I am allowing maximum of 1 binding. I can change the number of binding to 2 but I am not sure if it will cost me run time penalty. If penalty is not significant I can go with this. Anyway I was wordering, how can delete the previous binding on port `m` and `n`? Deleting the signal `y.m` and `y.n` is sufficient? If it is not possible, I'll think of something else.
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I am looking for a table that summarizes what port binds to what. specifically binding simple_initiator_socket_tagged to simple_target_socket and vice versa. Thanks
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Hi all, I created two modules with interfaces as below: M1 : sc_port<sc_fifo_out_if<T>, 0> a M2 : sc_port<sc_fifo_in_if<T>, 0> a2; I have a third module which is also my top module i.e M3 and tried binding M1 output to M2 input to create a communication channel. I have tried using sc_fifo<T> but it doesn't work. How do I bind M1 output to M2 input inside M3 module? Please not that T is a struct. Thanks