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bhunter1972 last won the day on August 31 2018

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  1. Who can provide a summary of what is new and what has changed?
  2. UVM requires that the sequencer first stop its sequences and then the driver must be certain to not call item_done on any outstanding sequences. To get this working correctly, there's a simple recipe in this paper from a few years ago, and also in the book: http://sunburst-design.com/papers/HunterSNUGSV_UVM_Resets_paper.pdf
  3. Only if recording is enabled for that transaction. To do that, you need to call the enable_recording() function and give it a stream.
  4. I can do even better. You can go here and press Click Inside to look at it yourself: http://tinyurl.com/h7nfgbz
  5. I find it to be a perfectly reasonable alternative to writing your own comparator. I'm not sure why back in 2012 was considered old. But it does only do one thing. If you need any more advanced comparisons, then it's not that useful. Implementing do_compare in your class is a pretty simple thing to do. Once done, the do_compare provides the ability to create your own custom comparators that can provide more flexibility.
  6. Your sequence has a handle to the sequencer it runs on, called p_sequencer. You can create a TLM imp there, and a TLM port in your block_cfg_mngr component, and then write the data from the port to the imp. Your sequence can then see the value using its handle to the sequencer.
  7. Agree, although I cannot speak for everyone's design or algorithm that they are trying to verify. There are generally two types of predictors: "white models" and "scoreboards." There are plenty of other names for the same things, but generally they boil down to those two. The difference between them is that the former tries to emulate exactly what the RTL does and perform a cycle-by-cycle comparison, whereas the latter sees stimulus input and predicts what the design will do at some point in the future. Of course, there are varying degrees to which these descriptions hold true. For example, a white model might not handle error cases very cleanly, but generally gets everything else correct. The advantage of the white model is that an error is generated very quickly once the device gets out of sync. The disadvantage, as you said, is that as the implementation matures the white model must be re-coded every time. This, in my experience, is a fatal flaw. But again, it depends on what you're trying to verify. The scoreboard approach, meanwhile, provides flexibility for the design to change over time. It also usually has less "granularity" to its predictions. For example, if a series of memory writes to contiguous addresses are expected, followed by a "DONE" cycle, a less granular scoreboard would not predict each and every memory write transaction and the done transaction. Instead, it would model the memory and only look at the final results once the DONE is seen. This approach gives the design the flexibility to chop up these writes as it sees fit and makes things easier for us. Especially in a constrained random environment, because the variety of stimulus can be arbitrary and outrageous, the white model is generally unacceptable.
  8. So, it was fixed? Was a new version of UVM 1.2 released? Or is it part of UVM 1.3?
  9. At Cavium, we hand edited our version of UVM (egads!) to explicitly allow periods. Although, we felt that asterisks and a few others were probably a bad idea. I know I'll probably get hate mail for abusing the standard like that, but we've got chips to make. Here is a patch that you can apply: Index: 1_2/src/base/uvm_resource.svh =================================================================== --- 1_2/src/base/uvm_resource.svh (revision 329382) +++ 1_2/src/base/uvm_resource.svh (working copy) @@ -1412,7 +1412,8 @@ `ifndef UVM_NO_DEPRECATED begin for(int i=0;i<name.len();i++) begin - if(name.getc(i) inside {".","/","[","*","{"}) begin + // CAVM: Permit periods inside instance names + if(name.getc(i) inside {"/","[","*","{"}) begin `uvm_warning("UVM/RSRC/NOREGEX", $sformatf("a resource with meta characters in the field name has been created \"%s\"",name)) break; end
  10. Come say hi at DVCon 2016 in San Jose on March 2nd at the Real Intent panel! http://dvcon.org/content/event-details?id=199-126
  11. I've been told that the explanation I have in my book is clear, so I'll just put this here. The diagram in the text helps a lot, but hopefully this will work: When initiating transactions up through a hierarchy, ports can talk to other ports just fine. Imps, though, are always the end of the line. To push transactions down through a hierarchy, TLM provides exports. Exports promote an imp to a higher level in the hierarchy. From another component’s point of view, they look exactly like an imp, but the real imp is buried someplace within the hierarchy. With exports, the external component need not know anything about the lower-level hierarchy. Knowing that I shouldn't pass up a chance to advertise, you can get the book at: http://tinyurl.com/AdvancedUVM????
  12. The data array will be created implicitly based on the .size(), if it isn't already created, whenever you randomize the class. However, if you allow the simulator to do this implicitly, then you lose the ability to constrain any of the array's variables, which may or may not be something you care about. If you do, then here's how I do this. First, in my class's new function, I new the array to whatever the largest possible size will be. This is important, and perhaps a little wasteful. Second, I constrain the data.size() as you have above. Third, I can then constrain the data bytes, usually using a foreach constraint. When the class is randomized, the data will automatically re-size itself and constrain the data appropriately. So, like this: class pushk_c extends uvm_object; rand int unsigned data_len; constraint data_len_cnstr { data_len < MAX_DATA_LEN; // some parameter or constant } rand byte data[]; constraint data_cnstr { data.size() == data_len; foreach(data[idx]) { data[idx] == idx; } } function new(string name="pushk"); super.new(name); data = new[MAX_DATALEN]; endfunction : new endclass : pushk_c I would prefer not to self-promote, but I will anyway. I demonstrate this a few times in my book: http://tinyurl.com/AdvancedUVM, or for the e-book: http://tinyurl.com/AdvancedUVM-ebook
  13. For your specific case, you might consider an alternative frontdoor path. With this method, you create a sequence that runs on--well, any sequencer really--and is assigned to the A & B registers using set_frontdoor. This sequence extends uvm_reg_frontdoor and contains an 'rw_info' variable. This rw_info variable holds the information of the transaction. Based on the value of C, the registers can then be manipulated like any other. Consider: uvm_reg chosen_reg; uvm_reg_status status; chosen_reg = (p_sequencer.reg_block.C.SELECTOR.get() == <A_SELECTED>)? p_sequencer.reg_block.A : p_sequencer.reg_block.B; if(rw_info.kind == WRITE) chosen_reg.write(status, rw_info.value[0]); else begin uvm_reg_data_t value; rw_info.value = new[1]; chosen_reg.mirror(status, value); rw_info.value[0] = value; end It's something like that. Not to be too self-aggrandizing, but my book demonstrates this method more clearly: http://tinyurl.com/AdvancedUVM. or the e-book: http://tinyurl.com/AdvancedUVM-ebook.
  14. Well, like I said, for brevity's sake I excluded the text from the book. But in short: you can use the wait_next_delay() within a sequence to wait a period of time, or you can embed this delay object in your driver and wait for a number of clocks. Maybe I'm being too idealist, but you never want to tie your sequences to a number of "clocks". Sequences have no notions of clocks or interfaces. Drivers see clocks, sequences see time. There are good reasons for this, but that would be a longer conversation. Your issue with regards to falling off of the clock boundary in your driver is a known one, so the book will show you how to avoid that. In short, your driver should try to fetch the next item, but if there isn't one it should call get_next_item() and then wait for a clock cycle. Then it drives. This allows back-to-back items if the sequencer is pushing quickly. After driving an item, you would call get_next_delay() and wait that number of clock cycles. This has probably gone on too long. The bigger answer to your question that I think Linc and I would agree upon is to create a reusable OO solution.
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